Subway Tunnel Debris

This is some lowpoly subway tunnel debris and other items I created for an upcoming Unreal project. All meshes utilize single color, normal and multifunction (roughness/metallic) maps. The Unreal Engine assets are all blueprints/prefabs, except for the board and cement chunk.

Kevin autry trash tunnel front
Kevin autry wireframe
Kevin autry trash tunnel right
Kevin autry trash tunnel left
Kevin autry tunnel trash set unreal1

Unreal Engine screenshot.

Kevin autry tunnel trash set unreal2

Unreal Engine screenshot.